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Fire Hydrant - PBR - Gamse asset

I crafted this vibrant fire hydrant model, inspired by the insightful tutorial by Emiel Sleegers on ArtStation Learning. Embarking on this personal project, I delved into honing my skills in game asset workflows. Using Blender, I made both the High Poly and Low Poly models. The Low Poly models were expertly baked using the dynamic combination of Marmoset and Substance Painter.

Elevating the visual appeal, I meticulously designed textures in Substance. Bringing it all together, the captivating final render was achieved using the powerful capabilities of Marmoset. This project served as a playground for refining my craft and embracing the intricacies of game asset creation. Excited to share the journey with the ArtStation community!"

Presentation of the firehydrant asset rendered in Marmoset Toolbag.

Presentation of the firehydrant asset rendered in Marmoset Toolbag.

Marmoset interactive model